About Qweebi
We built Qweebi to make hands-on STEM easier to teach.
Teachers should be able to give students meaningful opportunities to design, build, test, and improve, without worrying about kits, storage, cleanup, or having a STEM background.

Trusted by
4,500+ schools
Teachers in
all 50 U.S. states
Designed to comply with
COPPA & FERPA
Projects aligned to
NGSS & CSTA
The problem that became Qweebi
After exiting our previous company, we set out to solve a meaningful problem in education, a space that had always been close to our hearts.
As we spoke with teachers, we met STEM educators struggling to give students hands-on experiences during COVID without access to classrooms, supplies, or kits. The more we learned, the more convinced we became that the problem went beyond remote learning. Expensive materials, limited class time, and the demands of setup, storage, and cleanup made hands-on STEM difficult to run in many classrooms, pandemic or not.
With our background in building computer games and digital products, we believed we could preserve what made hands-on learning powerful, giving students the chance to design, build, test, and improve, while removing the friction that made it difficult for teachers to teach.
That belief became Qweebi.

- No kits
- No setup
- No storage
- No cleanup
Students get the hands-on experience. Teachers lose the friction.
Built with teachers from day one
Because we were new to K–12 education, we knew we had to listen before we built. We spoke with hundreds of STEM teachers to understand their real classroom challenges, then partnered closely with 20 educators across 14 U.S. states to shape, test, and launch the first version of Qweebi with their students.
We listened
Teachers shared the realities of running STEM in public, private, and charter schools, from limited class time and storage to supporting students with different needs and experience levels.

We tested
Our partner teachers reviewed early designs, while their students tested working prototypes and helped us improve how Qweebi worked in real classrooms.

We launched
In 2022, our partner teachers brought the first version of Qweebi into their classrooms, where hundreds of students across grades 3–8 began designing, building, testing, and improving.

20 educators
Including curriculum designers, state standards writers, and STEM program directors
14 U.S. states
Grades 3–8
From one classroom to thousands
What started with a small group of partner teachers has grown into Qweebi being used in classrooms across the country.
Thank you to every teacher and student who has helped shape Qweebi along the way.
The people behind Qweebi
We are product builders, engineers, designers, and curriculum experts united by one goal: making meaningful STEM learning easier to bring into every classroom.
Our team combines deep experience in technology with continuous input from educators to create projects that students enjoy and teachers can run with confidence.

Vivek Seetharaman
CEO & Co-founder
Vivek is the vision behind Qweebi's online makerspace. Before Qweebi, he built India's first virtual interior design platform and led iOS games that reached the top of the App Store.

Aman Bansal
COO & Co-founder
Aman drives how teachers discover, use, and succeed with Qweebi. Before Qweebi, he helped build India's first virtual interior design platform and scaled a business from $1M to $10M.

Abhishek Avana
Chief Design Officer & Co-founder
Abhishek builds the 3D interactions for the projects Qweebi develops. Before Qweebi, he worked on 3D design for a VR sports streaming platform used by broadcasters like BBC and Fox Sports.

Marc Palau Lopez
3D Engineer
Marc makes sure Qweebi's simulations behave the way real science does. Before Qweebi, he created virtual chemistry and physics laboratories at Labster.

Ricardo Lagunes
3D Engineer
Ricardo shapes the gameplay and simulation systems in every Qweebi project. Before Qweebi, he founded a school for science teaching and robotics, then moved into game design and programming.

Varun Barad
Fullstack Engineer
Varun builds Qweebi's teacher dashboard and backend systems. Before Qweebi, he was the sole backend engineer for a leave-management platform used by hundreds of companies.

Amulya Narain
Product Manager
Amulya leads curriculum design at Qweebi. Before Qweebi, she built lesson plans and interactive learning experiences for middle and high school math and science teachers to use in their classrooms.

Amber Davies
Teacher Success & Community Lead
Amber helps teachers succeed with Qweebi. She's a STEM teacher with 13 years in the classroom. Before Qweebi, she ran a successful K-6 STEAM program at her school.
Built for schools, funded by schools
Qweebi is supported by teacher and school subscriptions, not advertising or the sale of student data.
See what your students can build with Qweebi.
Try 2 projects free, with unlimited classes and students — no kits, no setup, nothing to lose.
Have questions? Talk to our team




